# |
Event |
Rule |
1 |
The
Heavy Hammer |
To be thrown without turning; each competitor [makes] the throw
once before any one makes a second throw. Three throws
to each competitor. |
2 |
Putting
the Light Stone |
Same
arrangement as above; toe the mark, without a race, neither
foot to cross the mark before the stone strikes. Three
trials each. |
3 |
Throwing
the Light Hammer |
Same
arrangements as heavy hammer—three throws to each competitor. |
4 |
Putting
the Heavy Stone |
Arrangement
same as for light stone—three trials each. |
5 |
Tossing
the Caber |
Each
competitor to make one trial after it is turned once. |
6 |
The
Standing Jump |
Without
weights—three trials to each. |
7 |
The
Running Jump |
Without
weights—three trials to each. |
8 |
The
Running High Leap |
Without
weights— three trials to each. |
9 |
The
Short Race |
100
yards |
10 |
The
Highland Fling |
One
dance each. |
11 |
The
Scottish Song or Ballad |
Optional |
12 |
The
Long Race |
Say
600 yards. |
13 |
Ghillie
Caltum, or Broad Sword Dance |
Over
two broadswords, crossed—one dance each. |
14 |
Running
Hop. Step, and Jump |
(omitted) |
15 |
Wheeling
the Barrow Blindfolded |
The competitors to be blindfolded with back to Barrow, then
turned around and placed before it, starting at the third call. |
16 |
The
Scotch Reel |
One
dance each. |
17
|
The
Sack Race |
The
first at the winning post, by any means without assistance,
to win the race. |
18
|
The
Shinty |
(omitted) |
 |
Notes
Published for the New York City annual Scottish games festival
in the New York Clipper, 1858.
Sources
Levinson, D. and K. Christensen, eds. Berkshire
Encyclopedia of World Sport. Great Barrington, Mass.: Berkshire
Publishing Group, 2009. |